Sunday, 25 August 2013

Portfolio Update!


Been condensing down my portfolio and trying to up the presentation. Here’s my first post-graduation attempt! 












Wednesday, 14 August 2013

Hat! Now with texture!


Steampunk’est hat, now with texture! Painted mainly in photoshop to get the diffuse and bump maps. Subdivided twice for the smoothness. Took awhile as job commitments got in the way. Gunna take a break from it now, will probs tweak it some more before I get a turnaround.










Adam Roberts: Illustration based on a 3-D model

Adam Roberts: Illustration based on a 3-D model: Being inspired from the weekends workshop with Nathan Fowkes I wanted to try out the method of using a 3d model as a base to design colour ...

Wednesday, 31 July 2013

WIP Steampunk Hat


WIP of a Steampunk’esk hat. Modeled in Maya, now on to texturing :)! Trying to work as low-poly as possible.























Friday, 19 July 2013

Almost there, Feedback?!


Hey, I think I'm almost there with this environment study. Got to the point where I'm pretty much just playing with it. Some good old fashioned feedback would be appreciated at this point. Been looking at it for so wrong cant really tell whats right/ wrong with it any more :/!


Thursday, 11 July 2013

Bathroom Update!




Slowly chiseling away at this piece. Haven’t had much of a chance to work on it over the past couple weeks due to moving house and job hunting :/… meh… But Hopefully should get it finished off soon so I can move on. Started adding some textures. Still got a few things to model. Trying a more hyper-real lighting contrast, but dunno if I’ll stick with it.

Sunday, 30 June 2013

Bathroom Study WIP




A still life study done in Maya. Currently a WIP. Have got most of the modelling done, with some basic shaders and lighting. Once I've applied the textures I've got a good feeling this should turn out ok. Trying to achieve photo-realism, or as close to as possible, just to see if I can.

Saturday, 25 May 2013

Tony Posed


My first proper try at rigging! Put a basic one on my low poly model of Tony. There’s a few deformation issues and no facial controls as of yet, but he’s pose-able so I’m happy :)!






Monday, 29 April 2013

Quick sculpt

A quick zbush sculpt. I find smiles near impossible to get right :/!






Saturday, 6 April 2013

Milk Float!


A milk float for a hybrid 2D/3D graduation film. Excited to see him animated and composited properly!






Friday, 29 March 2013

Tony Model


A low poly model for an iPad game based on one of my graduate films. Never modeled for a game before so excited to see how it will play out!


Turnaround 2 from Peter Evemy on Vimeo.


Monday, 25 March 2013